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- (sorry if this goes to you twice Ben - I'm not using my normal emailer)
-
- > What?? There's no sleeping in Doom! There's no eating in Doom! I vote
- > that any features we add on top of the Doom engine are fully
- > configurable. I don't want to stop to eat or sleep in the middle of a
- > deathmatch :>
-
- Yes, I think we are getting a bit carried away again. Yes, it would be
- cool to be able to make loads of games using this engine, but we mustn't
- forget that we still have the basics (ie Doom-Heretic/Hexen). Bad Moods
- AI, and control system should be the same (or fairly simular) as the
- Doom equivelant as much as is possible, although it should have the
- various extensions discussed. We DO want to be able to play standard
- Doom WAD files, after all.
-
- Anthony
-
-